Our client, an upcoming AAA studio based in Scotland and in central Europe, that currently works on a new IP, sci-fi open-world project is now seeking an Engine Programmer.
The Engine Programmer is responsible for implementing functionality based on guidance and design provided by Senior Programmers. The Engine Programmer is expected to write and maintain the code that enables the game to run efficiently and should be able to deal with other disciplines to resolve problems and elicit requirements. The role should also have some understanding of best practice and at least one game engine sub-system, while seeking to learn more about innovations within the industry. The role will report to a Lead Engine Programmer.
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